CG cinematics, game trailers and animated shorts produced end to end — modelling and look development, animation, lighting and render, effects, sound design and post, delivered with the source files.
Service 10MayaHoudiniUnreal Engine 5
Selected CG work
CG cinematic — cyberpunk city flythrough
CG cinematic — arcade interior
CG cinematic — sci-fi hall
CG cinematic — abstract beat
CG cinematic — volcanic landscape
Formats
Game cinematics, trailers, animated shorts, pitch and promo films
Pipeline scope
Full production, or only the stages your team is missing
Rendering
Offline (Arnold / Redshift) or rendered in engine in real time
Deliverables
Masters, plus the project files, render layers and audio stems
What you get
CG cinematics, game trailers, animated shorts and pitch films
Modelling, texturing and look development for characters, props and sets
Previz, layout and camera work signed off before animation starts
Character and creature animation, keyframe or mocap-driven
Lighting, rendering and compositing at the resolution you deliver in
In-engine effects and simulation where the piece needs them
Sound design, music and final grade with all source files handed over